![]() In an attempt to work around the limitations of iOS devices, Arkham City Lockdown breaks the violence up into a series of one-on-one showdowns with anonymous thugs. The gadgets and combo-heavy combat are the best part of both Arkham Asylum and Arkham City, so of course it makes perfect sense for the iOS spin-off Batman: Arkham City Lockdown to totally ignore both.Īrkham City Lockdown has all of the obnoxious attitude and art design of the other games, with almost none of the rhythmically entrancing gameplay. Extensive use of Batman’s utility belt furthers that connection, as his various gadgets act like the staggered powered-ups of a Metroid game. Batman sneaks up on his enemies and then twirls and dives throughout extended displays of brutality, burying fists and elbows into the faces of beefy henchmen. The console Arkhams pull off that verisimilitude with a balletic combat system and copious amounts of stealth. An extremely enthusiastic reaction isn’t surprising when that character is as old and iconic as Batman. People love Batman, and those games are better than most at making the player feel like the character they’re controlling. I’m personally not a big fan, but I totally understand why people love Arkham Asylum and Arkham City. Sometimes it feels like we, as a nation, can only agree on one thing: those Batman videogames are pretty damn great. Publisher: Warner Brothers Interactive EntertainmentĪmerica is as polarized as it’s been in decades.
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